The German advertisement company Jung von Matt loved the concept of DEFENDER of the favicon, and contacted me to develop two more games. Favicon games were a perfect match for their campaign for the Smart fortwo and they gave me carte blanche.
This campaign was articulated around the moto
Big fun in small space.
Showcase video of the concept and deployment.
Like Defender of the favicon, the games are rendered using a 16×16 pixels
canvas and each frame is exported as a 32bits PNG image and the
link tag of the favicon is replaced. Unfortunately only Opera and Firefox have the subtle combination of capabilities that make this feat possible.
Notice that all 3 games have transition screens between the different states :
- in game
- pause ( when you focus on another tab in your browser)
- game over
All games uses the following controls : N to start a game or fire, and WASD or the arrow keys to move around.
Due to the limited resolution of the favicon these controls are not explained in the display of the games. Therefore they have to be communicated somehow on the page hosting them.
And now the games
Refactored version of DEFENDER of the favicon for the Smart fortwo campaign. Press N to start a game or shoot and WASD or the ARROW KEYS to move your DEFENDER over the humanoid city.
The mandatory remake of PONG. The game mechanics of PONG are quite suitable for 16×16 pixels.