A voxel landscape rendered using a plasma in a valid 480bytes Atari bootsector. TERRA ranked #2 at Outline 2006
Using a plasma - a colorful pattern made by changing the color multiple times per scanline - was very tempting as it is a very compact and stable way to render outside of the normal 320x200 screen resolution. This allowed to get a nice landscape feel to the intro. However it also means that each vertical slice of the voxel landscape is at least 12 pixels wide and a multiple of 4. In the case of TERRA, the vertical slices are 24 pixels wide.
Other recent experiments
There are many experiments and projects like TERRA to discover other here.
- MUSIC FOR TINY AIRPORTS 2/1 🛫 Celebrating the 40 years anniversary of Brian Eno's "Ambient 1: Music for Airports" with an homage written in 256 bytes with the Web Audio API.
- THEY COME AT DUSK 👺 A survival horror game for JS1k 2018, where you run away from dead miners as you hear your heart beat. Turn around using the arrow keys until all you hear is beeeeeeeep.
- FRONTFEST MOSCOW It was an honour to be invited to Fronfest Moscow 2017 with the little family to give my first workshop; implementing a Twin-stick shooter using ES6 and Canvas, and to continue my CODE🎙ART series of talks + live coding aiming to inspire new web developer artists.
- DRAGON PUNCH An itsy bitsy Dragon curve renderer in 121 bytes.
- MANDELBROT ROTOZOOM Many people did fractals renderers in Javasript in 256 bytes, but no one ever made one that zooms and rotate... until today.
Don't be shy; get in touch by mail, twitter, github, linkedin or pouet if you have any questions, feedback, speaking, workshop or performance opportunity.