The brilliant arcade game Defender now playable inside the favicon of your browser! The idea was to push the concept of generated favicons far and beyond and pack a thrilling retro shooter in 16×16 pixels.
DEFENDER of the what ?
Gameplay & Controls
The menace come from above! Protect the humanoid population from the waves of aliens coming to abduct them. Thankfully the shield of your Defender can take a few hit.
- N to shoot or start a game
- WASD or the arrow keys to move your Defender over the humanoid city
Behind the scene
The core of the game act as a state machine. Notice a few details such as the pause when this tab is not focused, and the resuming and game over transitions.
The game logic isn't really complex but remains true to the original Defender and provides enough action for 16×16 pixels.
The original game mechanics would make Defender of the favicon insanely difficult. Therefore a few adjustments were done : none of the enemies fire at you, your Defender got upgraded with a shield, and finally the Landers do not mutate into unstoppable war machines after abducting a humanoid but wander in your general direction.
Last words before blasting off
I tried to stay away from my usual size optimizations experiments, but I guess this little game still falls in that category. One day I will make something BIG. One day.
Other recent experiments
There are many experiments and projects like DEFENDER OF THE FAVICON to discover other here.
- WE DON'T MAKE MISTAKES AT DEVONE 2019 Giving the closing keynote DEV ONE 2019, held on April 11 in Linz, Austria was absolutely fantastic. The conference was very well organized with one track, 11 talks about "scale" and 600 wonderful delegates. I learnt so much that day, got confirmation for some good practices but also learnt about many opportunities to improve our work. Also it was a pleasure to meet new people and see familiar faces among the organizers and attendees from Script'17.
- MUSIC FOR TINY AIRPORTS AT WEB AUDIO CONFERENCE The Web Audio Conference 2018, held in September 19-21 in Berlin was a great mix of researchers, web developers, artists and performers presenting their projects. I had the chance to provide a deep dive into music for tiny airports, explaining how to generate hours and hours of music in a handful of bytes.
- THREAD The "10 print" maze generator in 15 bytes of x86 assembler.
- HYPERSONIC MANDELBULB A hasty invalid JS1k entry using webGL+Audio. Possibly the first one.
Don't be shy; get in touch by mail, twitter, github, linkedin or pouet if you have any questions, feedback, speaking, workshop or performance opportunity.