Almost the first 256b intro using Canvas ever :p
The idea was pretty simple: Draw colorful dots in the center of the Canvas and zoom it all introduce a nebula like color blending.
<body bgcolor=0 text=snow onload=h=R.height=256;setInterval('with(R.getContext("2d"))fillStyle="#"+(999*r(fillRect(r(drawImage(R,3,3,250,250,0,0,h,h))*26+116,r()*26+116,3,3))|0)',r=Math.random)>pNebula<canvas id=R>
Including some styling of the page and text, the whole intro fits in 214 bytes. Actually it was even possible to fit a valid HTML5 version in 248 bytes.
Make sure to leave a comment or thumb up/down on Pouet.
Other recent projects
There are many experiments and projects like PNEBULA to discover other here.
- FRONTFEST MOSCOW It was an honour to be invited to Fronfest Moscow 2017 with the little family to give my first workshop; implementing a Twin-stick shooter using ES6 and Canvas, and to continue my CODE🎙ART series of talks + live coding aiming to inspire new web developer artists.
- BREATHING EARTH Another take on Nadieh Bremer mesmerizing Breathing Earth visualisation, running at 60fps on a 2D Canvas without libraries or frameworks.
- TERRA A voxel landscape rendered using a plasma in a valid 480bytes Atari bootsector. TERRA ranked #2 at Outline 2006
- 256B.HTM ROUND 2 The second edition of the 256B.HTM contest allowed 3 entries per author. Mine ranked 1st, 2nd and 4th out of 43. Only a few points shy of a total take over!
Don't be shy; get in touch by mail, twitter, github, linkedin or pouet if you have any questions, feedback, speaking, workshop or performance opportunity.